a fourth closeup

Following on from the previous series of postings, here is another closeup, this time using V-Ray and V-Ray materials.

a third closeup

This is another closeup of the scene from the previous three postings.  This one was done with the Radeon ProRender renderer, with ProRender materials.

a second closeup

This is another close-up – see the two previous postings.  This one was done with Renderman using all Renderman materials.

lobby of hotel

This was modeled with Maya, rendered with Redshift, with all Redshift materials.  Redshift is a GPU renderer and the render time was somewhat shorter than my experience with Arnold, but perhaps only roughly 1/2 as long.  However, I was using a consumer grade graphics card (Nvidia 1080 founders edition).

glass table rendered with Redshift

This is a redo of the materials and lights for the table previously rendered with Arnold.  I remade everything with Redshift.  It rendered in a tiny fraction of the time it took with Arnold, since Redshift is a GPU renderer and Arnold is a CPU renderer.

Look at arnold glass table (and the previous 3 renderings) for comparisons with Arnold.

Glass table, #2 HDR

Here is a different tabletop design for the glass table from previous postings, using beams that meet in the center, rather than having the glass held up by a rim around the perimeter of the table; the image has been rendered with Arnold in Maya.

Maya: A Moai

This is a Moai-like statue similar to those made roughly seven hundred to a thousand years ago on Rapi Nui.  The island was renamed Easter Island by Europeans when James Cook stumbled upon it on Easter Sunday.  The statues represented the ancestors of the indigenous people.  The statues were carved from sandstone in the face of a hillside quarry (thus they are flat-backed).  Then the Moais were cut out of the hillside, rolled on logs across the island, and mounted on altars, often on the coast of the island, facing inland.  The statues could be as high as 20 feet.

This was made in Maya with Arnold materials, rendered with Arnold.

Close up of a house

This is a single frame from an animation that was made with Maya and rendered with mental ray.  The little boy in the window is eating Trix while swinging his legs under the table.

You can click on these images to blow them up.

Here are two minor variations, with the wood trim around the window colored differently and with a cement-textured bump map added:

The giant cabana

This is the cover image from my textbook: 3D Animation for the Raw Beginner, which you can find on 3DbyBuzz.com.  The models were made with Maya and rendered with mental ray.

You can click on these to blow them up.

Here is the same structure with stone arches: