a fourth closeup

Following on from the previous series of postings, here is another closeup, this time using V-Ray and V-Ray materials.

a third closeup

This is another closeup of the scene from the previous three postings.  This one was done with the Radeon ProRender renderer, with ProRender materials.

a second closeup

This is another close-up – see the two previous postings.  This one was done with Renderman using all Renderman materials.

lobby of hotel

This was modeled with Maya, rendered with Redshift, with all Redshift materials.  Redshift is a GPU renderer and the render time was somewhat shorter than my experience with Arnold, but perhaps only roughly 1/2 as long.  However, I was using a consumer grade graphics card (Nvidia 1080 founders edition).